hiii open fortress devs!! :3 Note that there will only be a few here since a lot others I have yet to make somewhat presentable.
When "the big one" happened, people were going insane over one thing, now a nationwide sensation: Dariobowl. One user took it upon herself to give the map a proper Dustbowl-esque artpass, so I in turn created my own unspeakable abomination. Eleventhbowl, being a recreation of Eleventh from TFC and a slight fusion of Dustbowl's textures (and shittiness), is a CP CTF map in which teams must deliver a team-ambiguous Dynamite bundle to rocks blocking their path in order to get to the last point. This map started out as a shitpost (as communicated by the pitiful resupply machinery) but gradually turned into something more than that.
DownloadThis is a version of Eleventh I made that is effectively the complete opposite of Eleventhbowl. Started out serious, got shitposty and experimental as time went on (hence the :3 tower.) It also has really, really bad vis.
DownloadWithin the humble depths of the PF2 server lied once a discussion about TFC's community gamemodes, and amidst them lied one titled "Kill the Carrier". I soon took it upon myself to create a map (using a prefab) for this gamemode. Currently in a pretty early stage as I haven't had much reason to continue it. Viaduct was used for testing instead of my awesome map :(
DownloadThis map is PF2's Crossover with a working truck serving as the flag. This map is sadly lost to a Mediafire error and me not wanting to deal with my laptop's missing keys, as it is still present there.
DownloadSucceeding Twelfth and Thirteenth, this map is the third iteration of an Eleventh remake fit for the "Kill the Carrier" gamemode.